Being reduced to 0 hit points causes the snake to revert to orb form and become inert for 1 week. The snake can stay animate for up to 5 minutes or until reduced to 0 hit points. Use the statistics for the constrictor snake, but use armor class 14 and increase the challenge rating to 1/2 (100 XP). It can be directed by telepathic command to attack any creature within line of sight of the wielder of the orb. Once per day, the orb can be commanded to uncoil into a brass snake approximately 6 feet long and 3 inches thick. It has the image of coiled snake embossed around the orb. Most commonly used by Zobeck and Morgau assassins to strangle sleeping victims, this heavy, brass ball is 6 inches across and weighs approximately 15 pounds. Note: If you have access to the Tome of Beasts from Kobold Press, you can use the statistics for the clockwork hound and clockwork beetle swarm from that book. The beetle swarm can be directed to attack any creature initially within line of sight of the staff wielder or destroy any mundane object not made of stone or metal and weighing less than 10 pounds (1 pound/round) and returns to staff shape after 1 minute regardless (use the statistics for the swarm of quippers, but replace the 40 swim speed with a 40 fly speed). The hound can be directed to track or attack any creature initially within line of sight of the staff wielder and returns to staff shape after 5 minutes (use the statistics for the cave bear, including darkvision and keen smell abilities, but not the multiattack or claws actions). The unicorn can be ridden as a normal mount for up to 1 hour before reverting to staff form (use the statistics for the rhinoceros, including the charge and gore abilities). If partially damaged but not reduced to zero, the construct creature begins with full hit points the next day. If any of the wireframe creatures is reduced to zero hit points, they revert to staff form, and the staff is inert and unusable until the third sunrise following being damaged. Once per day, the staff can be cast onto the ground and transformed into one of three wireframe creatures of the wielder’s choice: a unicorn, a hound, or a swarm of brass beetles. This curved staff seems to be made of coiled brass and glass wire. ![]() It has rapidly spread across the breadth of Midgard in the last century, and clockwork spells and magic items can now be found almost anywhere in Midgard, from the Constructor Temples of Ptah in the Southlands to the Boiling Tower of Steam of Auvindri Against-the-Wind in the Northlands.īelow are a few examples of clockwork magic items created in Zobeck and beyond. Clockwork magic originated in the Free City of Zobeck, amongst the human, dwarf, and especially kobold followers of Rava, the Goddess of Gears and Fate.
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